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1. [SERVICE] PushX Hauling Services - in Sell Orders [original thread]
+1 In the last 3 days I've made a dozen contracts. (Lots of stuff to sell before the next patch). They've handled the better part of 5 bil of assets and all contracts have made it through. Great service! Great price! I'm happy knowing I'm not jus...
- by test tube bunny - at 2014.10.29 20:11:07
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2. Bring SP remapping to Eve (twist on the origional idea) - in Player Features and Ideas Discussion [original thread]
Michael Ignis Archangel wrote: Nothing should cost Aurum, ISK, PLEX, whatever that actually affects the game - that's called Pay to Win and it fundamentally unbalances games with hugely negative consequences. We all log on to have an equal shot...
- by test tube bunny - at 2014.10.29 18:54:31
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3. Bring SP remapping to Eve (twist on the origional idea) - in Player Features and Ideas Discussion [original thread]
I know people already ran over this idea a dozen times, but hear me out, because CCPs changes to dust 514's up coming changes suggested an idea that maybe reasonably accepted by the community: Key Points: Use Aurum (aquired via RL cash or ...
- by test tube bunny - at 2014.10.29 17:46:07
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4. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Tappits wrote: DON't SHOOTMEPLZ wrote: Make the focus point stop all ships from going through a stargate, will encourage people to bring hics and stop the stargate games. Maybe also prevent docking? Yes Yes Yes Yes...... don't know abo...
- by test tube bunny - at 2014.10.16 13:12:00
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5. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Syrias Bizniz wrote: Can we get focused point to negate MJD usage? You plan to have enough HICs on field with focus points, that you'd be able to have a significant number subcap locked down from an enemy fleet?
- by test tube bunny - at 2014.10.16 13:04:00
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6. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
TBH some things seem off. First Amarr, how are they getting drones and not Gallente? TBH the Amarr already have probably the best slot layout, and definitely going to be one of the highest tanks. 5 light drones are of no threat to capitals, and H...
- by test tube bunny - at 2014.10.16 12:58:00
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7. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
I hope the Chinese Serenity server is getting the same changes. God knows they sure as hell need smaller coalitions! http://dl.eve-files.com/media/corp/VeriteChina/Cinfluence.png It would be hypocritical to say this will fix our server and no...
- by test tube bunny - at 2014.10.13 00:29:00
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8. Sticky:Dev blog: Fanfest 2015 Tickets Are Now Available! - in EVE Information Portal [original thread]
I was checking Icelandic Air's website and they seem to have just updated their flight plans: https://i.imgur.com/y1hE054.png
- by test tube bunny - at 2014.10.04 18:04:00
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9. Supers Can't Disappear - in Player Features and Ideas Discussion [original thread]
+1 for this idea You want to get rid of supers from the game...This will do it! That or every titan/super pilot in the game will have their very own corp. hmm which will happen first? mass die off or mass corp production... Also can we add a...
- by test tube bunny - at 2014.05.28 15:44:00
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10. How many toons are in Eve Online - in EVE General Discussion [original thread]
Othran and Chribba, ty for the time in answer my question. +1
- by test tube bunny - at 2014.05.27 17:33:00
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11. How many toons are in Eve Online - in EVE General Discussion [original thread]
Do we know how many toons are currently in Eve online? Active/Inactive/Banned, all of them? I can't find any reference to what the number would be, even an educated estimate.
- by test tube bunny - at 2014.05.27 05:40:00
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12. Number of offices in a Player Conquerable Stations (PCS) - in EVE New Citizens Q&A [original thread]
I've been told it's 16. seems like they didn't get upgrades when the outposts were.
- by test tube bunny - at 2014.02.03 07:40:00
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13. Number of offices in a Player Conquerable Stations (PCS) - in EVE New Citizens Q&A [original thread]
Anyone know how many offices are in a Player Conquerable Stations (PCS). I know outposts are based on race and upgrades, but the PCS's can't be upgraded. Anyone know how many offices are at one if they have the office service as part of their stat...
- by test tube bunny - at 2014.02.03 07:24:00
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14. POS Onlining Queue - in Player Features and Ideas Discussion [original thread]
This has been requested before. I recall this being heavily supported. It might of been in the CSM forum area however.
- by test tube bunny - at 2013.01.15 02:55:00
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15. Station Transporter - in Player Features and Ideas Discussion [original thread]
Ok guys forget about the whole aspect of items being lost in station destruction. It's a whole nother arguement. I don't want to beat a dead horse. I'm looking for feed back at the idea of such a possibility of moving stations, and what not. Is is...
- by test tube bunny - at 2013.01.15 02:50:00
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16. Station Transporter - in Player Features and Ideas Discussion [original thread]
The idea is a little more then just destroying station. As far as assets. There are ways to address it, but even if someone fills CCP should destroy assets (I believe they should be at risk), the notification of such a change could be months in ad...
- by test tube bunny - at 2013.01.14 23:34:00
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17. Station Transporter - in Player Features and Ideas Discussion [original thread]
One of EVEGÇÖs biggest issues in 0.0 is stations. They are not destroyable. They exist in their current locations for ever, often built during a time when the current mechanics of the game wouldn't result in the station being there, or at least no...
- by test tube bunny - at 2013.01.14 21:18:00
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18. WTA Aeon Pilot (76.2 Mil SP) - in Character Bazaar [original thread]
Shurt we had some good fights, hope they continue where ever you go.
- by test tube bunny - at 2011.12.10 04:55:00
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